Skip to main content

Map Guide - Citadelle des Morts

Citadelle des Morts | Complete Map

Breakdown

original.jpgThis guide is broken down into Chapters and Topics, a Chapter defines the content of the Topics to make all of the guides easier to navigate and read.

On the right, there is a list of all the Chapters, Topics and Sub-Topics. Just click on the text of whatever you want to know about and you will be taken there. Alternatively, to find specific information, press CTRL + F and type the information you want to find.

Key Features

This is a walkthrough of the key features of the map, such as Pack-a-Punch, Wonder Weapons, etc.

Walkthrough

1. Pack-a-Punch

    1. Reach the Oubliette Room
    2. Shoot the twothree locks on the crate.
    3. crate.
    4. A DoppleghastThis will spawn a Doppleghast and destroyingseveral theParasites.
    5. crate with the Pack-a-Punch inside.
    6. Upon killing it,the Doppleghast, it will drop a Blood Aetherium Crystal.Crystal that needs to be collected.
    7. PickOnce collected, place the Crystal inside the portal. This will destroy the crate and interact withactivate the Pack-a-Punch Machine to activate it.Punch.

2.

Bastard Sword

  1. Activate the Pack-a-Punch
  2. GetStarting at Round 10, a zombie sporting a StampGreat fromHelm will spawn and will be immune to headshot damage. Killing it will drop a HeadbucketStamp. ZombieA new zombie will spawn each round until all 4 Stamps are collected and used.
  3. Use the Stamp on one of the four knight statues (Dragon,Dragon, Stag,Stag, Raven,Raven, Lion)Lion) in theDining Hall (Vulture Aid roomroom) to receive their respective Bastard Sword.

2.1.

Caliburn (Fire)

  1. BringPlace the Dragon Bastard Sword in front of the Dragon statue at the top of the stairs in Entrance Hall
  2. 3 dots will lit up on a stone map above the Dragon statue, indicating the location of three different cauldrons:
  1. Interacting with a cauldron will set you on fire, dealing damage overtime, but will grant a speed boost. Go back to the Dragon statue
  2. 3 braziers will light up on the map,and interact with oneit. andZombies gowill backspawn toalong the Dragon.way, Itkilling them will damagegive youhealth until you reach the Dragon.back.
  • Outside the Castle Entrance
  • Across Daiquiri room
  • Spawn room
  1. Once all 3 brazierscauldrons's flames have been done,depositied youin the Dragon statue, Caliburn will receivebe Caliburn.available. Caliburn can be discarded by interacting with the Dragon Knight statue in Dining Hall.

2.2.

Durendal (Electricity)

  1. Get the Stag Bastard Sword
  2. Get

    Obtain 3 lightningLighting rodsRods:

      • FromA killingzombie will spawn in the Dungeon once a Knightplayer Zombiecarrying the Stag Bastard Sword enters the area. Killing the zombie will drop a lightning rod.
      • ShootingUsing a gun with the Dead Wire ammo mod, or with a Shock Charge, hit a fuse box located on the right side of staircase in Upper Village leading to the castle.
      • Picking it up next to the Deadshot Daiquiri machine in Hilltop
  3. Go to Hillside Ramparts and place the rods inside a vase.vase. This will trigger a soul boxstorm and you'llyou needwill have to killsurvive zombies withinside the Bastardstorm Swordwhile holding the sword until it is chargedhit withby electricity.lightning, Hitcharging it. Once the sword is charged, hit the vase to charge one of the rods. Repeat the process two more timestimes.

    until
  4. Once all thethree rods are charged.

  5. charged,
  6. Placeplace the Bastard Swordsword into the vase to receive Durendal. Durendal can be discarded by interacting with the Stag Knight statue in Dining Hall.

2.3.

Balmung (Shadow)

  1. Get the Raven Bastard Sword
  2. Pickup the antiqueAntiquity Fromfrom the Alchemy LabLab.
  • Lion Jaw (Panthera Leo)
  • BringTwo-headed theCrow SwordSkull and(Corvus theCorone)
  • antique
  • Ram/Urial Horn (Ovis Blanfordi)
  • Fish/Mudskipper Fossil (Oxudercinae)
  • Scorpion Fossil (Pandinus Imperator)
  1. Travel to the bottomTavern ofCellar and interact with the Tavern
  2. Insert the antique and the Sword into thecircle device on the wall to place the sword and the Antiquity.
  3. Interact with the device and basedmatch offthe whichzodiac antiquesymbol youand havealchemical triangle at the bottom of the dial. Below is a table of the corresponding symbols and triangles for different Antiquity.
AntiquityZodiacTriangle
Lion JawLeo ♌︎🜂 Fire
2 Headed Bird SkullGemini ♊︎🜁 Air
Ram HornAries ♈︎🜂 Fire
FishPisces ♓︎🜄 Water
ScorpionScorpio ♏︎🜄 Water
  1. The device will determinestart theejecting code
    • image.png

  2. Voidvoid orbs that will follow you. A portal will spawn fromon the device,ground of the Tavern Cellar, guide 3 orbs into it. Once done, the portal will turn into an orb and move towards the Tavern turning back into a portal, repeat the process. The orb will move one more time in the Tavern next to the pool table. Once the last 3 void orbs have entered the portal, it will turn back into an orb and travel back to the dial in the Tavern Cellar.
  3. Interact with the dial, the Raven Bastard Sword will now be swallowed into a void portal willand appearbe on the ground. Stand near the void portals to guide the void orbsturned into them.Balmung. RepeatBalmung thiscan processbe twodiscarded moreby times.
  4. interacting
  5. Placewith the Raven SwordKnight statue in theDining new portal underneath the device in the Tavern Basement.Hall.

2.4.

Solais (Light)

  1. Get the Lion Bastard Sword.
  2. Glowing Parasites will start to spawn. Kill aone parasite to charge the sword then hit the door nearby Speed Cola that haswith a lion knocker attachedat tothe itbottom toof the stairs in Upper Village. This will light up a symbol. Repeat the process three more timestimes.
  3. Interact with the door to openteleport theinto room.a corridor.
  4. Insert the sword in the altarpedestal whichat the end of the corridor, four Alchemical symbols (☉ 🜔 🜍 🜹) will spawnmove symbols above it. Shoot the corresponding symbols on the wallaround in the sameair. order.Each Ifsymbol donewill correctly,shine you'llin receivefront Solais.of the pedestal one at a time starting from the top, showing the order they need to be shot at.
  5. Once the four symbols are shot in the correct order, Solais will become available to be picked up and you will be teleported back into the map. Solais can be discarded by interacting with the Lion Knight statue in Dining Hall.

3.

Incantations/Rituals

3.1.

Fire Incantation / Ankh

(Ankh)
  1. Light 3 bonfires.bonfires around the Hillside Ramparts.
  1. Once all 3 bonfires are lit a Doppelghast killing it will drop the Ankh.
  2. Bring the Ankh to the entrance of the Courtyard from Speed Cola,Cola, place it there, and fill it with souls.
  3. Once filled, a chest will spawn. Meleeing this chest with Caliburn will open it, revealing the Fire Incantation.

3.2.

Dark Incantation / (Raven's Foot

Foot)
  1. Take the slideCave Slide from the Oubliette to the Town Square. Near the end, before you enter the sewer section, there will be a raven on the right.right. Shoot the Raven. You can also do this from the exit of the Cave Slide, using an explosive to hit the Raven.
  2. The Raven will now be flying above the Town Square. Shoot the Raven again and it will drop the Raven's foot.
  3. Bring the raven's foot to the Undercroft, place it to the right of the mystery box,box, and fill it with souls.
  4. Once filled, a chest will spawn. Meleeing this chest with Balmung will open it, revealing the Dark Incantation.

3.3.

Light Incantation / (Paladins Brooch

Brooch)
  1. Shoot the red crystal above the Vulture Aid;Aid perk machine; this will cause a red beam of light to reflect off the crystal. Continue this process until the beam is solid and reflecting off every crystal.
  2. The crystals will reveal the Paladins Brooch resting on the bust in the AlchemyAlchemical Lab.Lab.
  3. Bring the Paladin's brooch to the lion graffiti in the Dining Hall,Hall, place it there, and fill it with souls.
  4. Once filled, a chest will spawn. Meleeing this chest with Solais will open it, revealing the Light Incantation.

3.4.

Electric Incantation / (Pegasus Horseshoe

Horseshoe)
  1. Shoot the horseshoe down in the Hilltop Barn and pick it up.
  2. Bring the horseshoe to the cannon and launch yourself out of it.
  3. Find where the horseshoe fell (there will be lightning clouds and storms) either at the Hilltop or Village Square, head over to it and pick up the Pegasus Horseshoe.
  4. Bring the Pegasus Horseshoe to the Town Square, Place it to the left of the statue,statue, and fill it with souls.
  5. Once filled, a chest will spawn. Meleeing this chest with Durendal will open it, revealing the Electric Incantation.

4.

Main Puzzle

Quest
  1. Speak to Gabriel Krafft by interacting with a door in the Dungeon.

  2. Grab the 4 Torn Pages from the Sitting Room.

    Rooms.

    RevealThe Symbols:

    specific
      pages
    1. Purchasewill Meleealways Macchiato.
    2. spawn
    3. Inin the watersame room,general meleearea of the farroom wallevery game. If you want to revealskip symbols.
    4. some
    of

    the following steps, note which pages have which eye symbols without picking them up and skip to FindStep Vials:6. Note that the 4th and final page will always correlate to the Point of Power trap in the Sitting Rooms.

  3. Shoot Symbols in Order:

    Melee

    CompleteMacchiato punch, revealing a grid of symbols that changes every few seconds. The wall requires a 6-symbol code, which is located in the Step:Tavern in Town Square.

    1. This

      In the Tavern, there are 6 dark green flasks labeled 1 through 6 with Roman numerals. Interacting with these flasks will spawnreveal a redblue orb,symbol thenthat thematches bookone appears then deposit the four pages on the book.

    2. Matchof the symbols on the pages with the traps around the map. Get 10–15 kills in each trap to complete.

    5. Final Steps

    Solve the Staircase Symbols:

    • Read the four symbols on the staircase (TOP, RIGHT, BOTTOM, LEFT)wall in the roomUndercroft. Shoot the symbols in order from 1 through 6, but be careful not to shoot too fast, as the symbols change rapidly.

    • Once the code is input correctly, a book will be revealed behind the wall to the left of thewhere swords.

    • you

    Incantation Statues:

    1. Grabinput the incantationsymbols, matchingwith its pages torn out. Interacting with the symbol.book will cause the torn pages to be removed from your inventory and placed in the book.

    2. Use it

      The onpages in the book show four variations of red eyeballs, each corresponding statue.to Inspectone of the swordPoint (Doubleof tapPower d-pad) and repeat for all symbols.

    Orb Placement and Kills:

    • Place the orb in orb holderstraps around the map. Head to the 4 indicated traps in order, and activate them to get 10 kills, the symbol in the book will turn grey when completed. Once completed an orb slot with a code will spawn on the wall between the Sitting Room and the Oubliette.

    • Complete all 4 Elemental Swords and obtain all 4 Incantations.

    • Once you have completed all four swords and Incantations, examine the code on the wall between the Sitting Room and the Oubliette. The code will consist of the symbols for the Bastard Sword/Knights, marked 1-4 in Roman numerals. This is the order in which you need to go to the Dining Hall and cast the corresponding Incantation on the knight while holding out their respective sword. Then, quickly inspect the sword while staring at the knight. Successfully doing this will cause the knight to salute at you. Repeat for each knight in the order displayed on the wall between the Sitting Room and the Oubliette.

    • The knights will lower a white mystic orb you must bring this orb back to each ritual site and find the nearby holder inserting the mystic orb will let you start their respective elemental challenge

  • Challenge next to Raven's foot ritual; get kills with Balmung's charged attack, Void Incantation, or Shadow Rift ammo mod. (Kills with specific Aether Shroud augments may also count)
  • Challenge next to eachPaladin's sword:Brooch
      ritual;
    • Firestand Sword:in Castlegiant entrance.green orbs? (still testing exactly what triggers the fill-up mechanic)
    • LionChallenge Sword:next Deckto oppositeRa's Vulturaid.Ankh; kills by letting zombies burn can be achieved with Caliburn, Molotovs, Fire Incantation, or Napalm burst ammo mod.
    • RavenChallenge Sword:next Waterto room.
    • Pegasus
    • LightningHorseshoe Sword:ritual; Spawnget room.kills with Durendal's charged attack, Electric Incantation, or Dead Wire ammo mod. (Kills on zombies affected by Shock Charges or the Tesla Storm field upgrade may also count)
    1. TakeOnce you have completed all 4 elemental challenges with the OrbMystic back to the Staircase andOrb, place the orb onat the wall between the Sitting Room and the wallOubliette and it will open.fade, Thenrevealing graba hidden room with the guardiancorpse key.
    2. of
the

Prepare for Boss Fight:

  • Max shield, Tier 3 PAP weapon, Gobbles, Mutant Injections,owl and a bulletmystic weapon.
  • message.
  1. UseActivate the message and pick up the Guardian Key. You will need to bring the Guardian Key to unlock the Golem at spawn.
  2. Start with shooting itstatue in the backTown thenSquare. attack glowing areas. UseAt the Mutantstatue's Injectorfeet, cannonthere is an eye symbol where you can deposit the message, allowing you to finishactivate it.and enter the boss fight.

Side Quests and Easter Eggs

Bartender

The first location is within the Stamin-Up room. Directly to the right of the couch (the ones sitting in front of the static TV) is a shelf, and on the shelf should be a bottle.

The second location is located in the big throne room with the swords. In the corner of the room, there should be a couch with a burnt body on it. To the side of it should be a table, and on the floor should be yet another bottle.

The final location is in the room with the GPMG wallbuy. Somewhere in there should be a chessboard on a table, and yet again, right next to the table on the floor should be another bottle.

"Slave" Song

"Slave" by Kevin Sherwood and Vicky Psarakis

Rat

"Caliburn" King'sSong

Crown

    Find

  1. Obtain the wheelCaliburn wonder weapon.
  2. Go to each of cheesethe 3 cauldrons used in the glassCaliburn display windows near the Tavern entrance. Find the rats at the following locationsquest and scaremelee them with athe melee attack or firing your gun.

    Rat 1 - pizza van nextCaliburn to spawn
    reignite
    Ratthe 2flames -on nextthem.
  3. to
tavern in spawn
Rat 3 - opposite deadshot
Rat 4 - stairs by cannon
Rat 5 - right of jug under chair
Rat 6 - under palette next to knight
Rat 7 - behind stone tablet by light incantation
Rat 8 - left of staminup under bench
Rat 9 - undercroft by a zombie spawn
Rat 10 - dungeon by quick res in a cell

Once all the3 ratscauldrons arehave foundbeen go toignited, the dishsong onfrom the floorCaliburn ofquest thewill Packplay.

a

"Caliburn" Punchby room.

Brian
Tuey

Free Power-Ups

Around Citadelle des Morts, there are statues of various power-ups available for you to shoot. Once they have been shot, the corresponding power-up will appear at your location.

Locations as follows:

Rat King

  1. Obtain a cheese wheel in a display window at Town Square
  2. Go up to 10 rats around the map and stare at them to scare them away. Rat locations as follows:

  3. Bring the wheel of cheese to a plate in the Undercroft. The rats will eat the cheese and then leave.

Having at least 1 rat eat the cheese will drop various loot such as salvage, ammo mods, and weapon upgrade materials. If all 10 rats eat the cheese, loot will drop along with a golden crown that your character will wear for the remainder of the match once picked up. Only 1 player in the match can wear the crown.

Fixing Lion Cannon

  1. Activate the Rampart Cannon to open the castle gates.
  2. Find a Blowtorch and a Gear

Chess Guardian

  1. Find a white knight chess piece in one of 3 locations around the map:

  2. Bring the chess piece to the chess board in the Sitting Rooms. Interact with the chessboard and an aethereal field will surround the table. Kill zombies within the field to fill it with souls.

Once the chess board is imbued with enough souls, the chess Guardian will spawn in and act as a protector for a limited number of rounds. The Guardian will only kill zombies, not revive downed players.

Mr. Peeks Free Perk

  1. In the room with Elemental Pop in the Hillside Rampart, there is a window you are able to look through and see Mr. Peeks dancing above a blue orb. This can only be seen from looking through this window. Shooting the orb with a bullet weapon will cause Mr. Peeks to laugh and disappear.
  2. In the Barn in the Nature Path, look through a hole in the Barn towards the castle to find and shoot another Mr. Peeks dancing above a blue orb.
  3. From the 2nd floor of the Dining Hall, stand next to a flood light and look upwards at a window. Find and shoot Mr. Peeks' orb again.
  4. Inside the Dungeon, Mr. Peeks will be sitting in a jail cell on a bed next to the Ammo Crate. Shoot the final orb and you will receive a free perk.

Bartending/Free PHD Flopper

  1. Pick up 3 bottles of liquor around the map.

  2. Go to the Tavern and interact with the drawers below the blue liquor to start the bartending mini-game (You may be required to crouch to start the minigame).

  3. Play the bartending mini-game by interacting with liquor glasses at the bar and placing them in front of zombies that come up to the bar. The zombies will glow to show what color of liquor they want. Successful bartending will cause the zombies to leave you tips (points). After successfully bartending for long enough, any players participating in the mini-game will be granted the PHD Flopper perk.

If you have a glass of liquor of a color you don't want, interact with the trash can behind the bar to rid of the currently held glass.

Maya's Revenge/Free GS45

  1. Start a match playing as the Maya operator
  2. Starting on round 12, go up to this door and interact with the radio
  3. The player who is Maya can go up to the door and enter a wave defense in a hallway. Survive the wave defense against zombies and Doppleghasts.
  4. Once the wave defense is done, interact with a door in the hallway to watch a story cutscene. Once the cutscene finishes, the player who is Maya will appear outside the first door, and a legendary-tier GS45 will be on the table next to the radio.

Chaos Incantation Defense

  1. Finish Step 5 of the Main Quest.
  2. Once all of the symbols of the Chaos code wall have dimmed, use one of each Incantation on the wall to light up a row of symbols.
  3. Once all of the symbols are once again active, a lockdown defense will initiate in the room. Survive 3 waves against zombies.

Once the lockdown has completed, various loot will appear in the room for you to pick up.

Fireplace Wisps

Throw Molotovs at the following fireplaces in rapid succession, failing to do so within a specific time limit will cause the fires to go out.

Once all 4 have been lit in succession, flaming wisps will fly out of the fire places, killing zombies they come across. This can be repeated multiple times a game.

Free Pool Table Points

Like in Terminus and Liberty Falls, Shooting the pool balls in the Tavern will cause all balls to sink, dropping 100 points.

Wishing Well Bank

The following steps are not verified and may be slightly off.

Throwing 4(?) Frag Grenades into the well in the Village Square on a Pest round will cause it to spew out point drops. After doing so, you are able to interact with the well and deposit points into it. The points can be reobtained by throwing another Frag into it. This can work with Double Points and double the amount of points you pick up from the surplus in the well.

Map Features Locations

Wall-Buy Locations

Weapon/Item Location
GS45 Town Square
XM4 Village Ascent
AS VAL Courtyard
Kompakt 92 Hilltop
LR 7.62 Hillside Ramparts
Tanto .22 Dining Hall
Marine SP Sitting Rooms
GPMG-7 Undercroft
KSV Dungeon

Perk Locations

PerkLocation
Speed ColaUpper Village
Deadshot DaiquiriHilltop
Elemental PopHillside Ramparts
Melee MacchiatoVillage Ramparts
JuggernogEntrance Hall
Stamin UpSitting Rooms
Vulture AidDining Hall
Quick ReviveDungeon

Trap Locations

TrapLocationDescription
Point of Power TrapCourtyardNature PathVillage SquareSitting RoomsUndercroftDungeonTBD
Oil TrapHillside RampartsTBD

Fast Travel Locations

NameLocation
Rampart CannonHillside Ramparts
Aether PortalUnder the Tavern
Cave SlideUndercroft

Arsenal Locations

  • TBD

Trap Locations

  • TBD

Arsenal Locations

  • TBD